A hub for your controls
Xbox Adaptive Controller
Bring switches, buttons and joysticks together, then map them to the actions you want. A flexible starting point for a personalized control layout.
Xbox + Windows options
Meet the real deviceACCESSIBLE ARCADES
Bring adaptive gaming into a place your community already knows. We help libraries and other gathering spaces create a welcoming way to try, play, and connect.
Adaptive gaming at Deerfield Public Library. Photo: Vicki Karlovsky.
A LITTLE TECHNOLOGY. A LOT OF POSSIBILITY.
Look around a possible adaptive gaming setup. Discover what each piece can do—and imagine what we could make possible for your people.

A hub for your controls
Bring switches, buttons and joysticks together, then map them to the actions you want. A flexible starting point for a personalized control layout.
Xbox + Windows options
Meet the real device ↗Hands-free play
A mouth-operated joystick, sip-and-puff inputs and a lip sensor can become game, mouse or keyboard commands. Positioning and a tailored profile make the difference.
PC; console support varies
Meet the real device ↗Look. Select. Take part.
An eye tracker turns where you look into computer control. With compatible games and software, eye gaze can become another way to join in.
Windows + compatible software
Meet the real device ↗Put the action within reach
Separate buttons and pressure-sensitive triggers let you arrange actions around the movements that work for you. Placement and activation force matter as much as the button.
This kit is for Xbox Adaptive Controller
Meet the real device ↗Find your way to move
A compact wired joystick with remappable buttons can sit where it is easiest to use. Different mounts and thumbstick toppers offer more ways to position and operate it.
Xbox + supported Windows PCs
Meet the real device ↗A different shape of control
A circular controller with swappable button caps and an adjustable stick position. Remapping and compatible expansion switches help shape a PS5 setup around the player.
PS5 alternative
Meet the real device ↗Every button on the face
A small, flat controller with lower-resistance buttons, sensitive sticks and a non-slip base. Its face-mounted controls offer an alternative to reaching around a standard gamepad.
Switch, Apple + Android options
Meet the real device ↗Meet the person where they are
Bring a mouth controller into a usable position and hold it there. The mount, desk clearance and cable routing are part of the setup—not an afterthought.
Mount and fit selected individually
Meet the real device ↗The right equipment is a start.
We help make it work for your people.
An illustrative concept featuring alternative control options—not a ready-to-buy bundle. Devices are simplified; compatibility, positioning and support are tailored to each project.
Build your possibility with us ↗WHAT SHARED PLAY CAN LOOK LIKE
A different controller. A little guidance. Someone to share the game with. Accessible play starts with ordinary changes that make a new experience possible.
Vicki coordinated Deerfield Public Library’s adaptive arcade work, bringing together staff, equipment, and community. Steve and Vicki shared that experience at ALA; American Libraries reported on the practical details and the connections behind it.
Trying adaptive controls at Deerfield’s July 2025 arcade. Source: Deerfield Public Library.
Accessible arcades are spaces where people can explore different ways to play. They bring together adaptive controllers, familiar games, thoughtful seating and positioning, and staff who know how to help.
The starting point is the people you want to serve. We help you plan the equipment, the experience, and the everyday details that make a space usable.
BUILT FOR THE PLACES PEOPLE GATHER
Have a different setting in mind? We would love to hear it.
CHOOSE YOUR LEVEL OF SUPPORT
Every engagement starts with a conversation about your goals, space, and team. Choose where you want our help; we put the scope and costs into a clear proposal.
01 / ADVISE
For teams ready to do the buying and setup.
02 / SOURCE
For teams that want us to source an agreed equipment plan.
03 / GUIDE
Our featured remote service
Our fullest remote partnership, tailored to your space.
04 / BUILD
For teams that want an on-site build and handover.
Equipment, shipping, travel, and the duration of support are agreed in your proposal. Extra training, workshops, and ongoing support can be added as your program grows.
THE GUIDED PARTNERSHIP
Your team knows your community. Vicki brings experience coordinating library programs, partnerships, and staff; Steve brings adaptive gaming and accessibility expertise. Together, we guide your team through planning, setup, and launch remotely, in real time.
01
We look at your room, your goals, and who will use the arcade before we shape the setup.
02
We guide setup, work through questions, and help staff feel ready to welcome people in.
03
Your proposal explains the sessions, materials, and support period included, with room to add help later.
Shared play at Deerfield Public Library’s July 2025 arcade. Source: Deerfield Public Library.
From the experience we bring to SVA: Deerfield’s adaptive arcade, 2024–2025.
A FEW GOOD QUESTIONS
Tell us about the space you have. We talk through a dedicated room, a shared area, or an event setup, and what is realistic for your setting.
Yes. We review what you have and see how it fits your plan before we recommend anything new.
Yes. Remote guidance is available, and on-site work is quoted around the location, travel, staffing, and scope. Larger multi-day engagements can include both Steve and Vicki.
There is no single package price at this stage. The equipment, size of the setup, and level of service all matter. A conversation lets us put together a proposal with those costs clearly separated.
Training and workshops can be included in your proposal. We agree on who needs support, what they need to learn, and how the sessions work.
Bring us an idea, a challenge, or a question. You talk with the people who do the work.