GDC
WHY SVA
Good company.
Greater possibility.
Bring our experience to your next step. Explore the awards, collaborations and community impact behind Steve and Vicki’s work.
Let’s talk about your idea ↗THE EXPERIENCE BEHIND SVA
Big recognition.
Human impact.
From the world’s gaming stages to the heart of a local library. We bring experience that opens doors—and the care to help people walk through them.
SXSW
Game Industry Champion of Change
STEVE SPOHN · 2020
The Game Awards
Global Gaming Citizen
STEVE SPOHN · 2018
LIBRARY TEAM HONORS / VICKI
Making belonging
part of everyday life.
Readers’ Advisory Service Award ↗
Illinois Library Association · 2018
Awarded to Deerfield Public Library’s Adult Services Department, with Vicki among the team recognized in the conference report.
Community Partner of the Year ↗
Center for Enriched Living · 2016
Awarded to Deerfield Public Library. Vicki represented the library alongside Judy Hoffman.
Good company.
A shared purpose.
Brands and organizations Steve and Vicki have worked with throughout their careers, alongside speaking appearances and media features. Select a name to explore the connection.
Brands we’ve worked with
From game studios and adaptive technology to global brands. Experience built through collaboration.
XboxSteve · Adaptive controller
Steve contributed to the Xbox Adaptive Controller through years of development with Microsoft.
PlayStationAccess controller
Accessibility expertise contributed to the development of the Access controller.
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Electronic ArtsSteve · Accessibility partnerships
Accessibility partnerships are part of Steve’s past work with Electronic Arts.
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UbisoftSteve · Charity collaboration
Steve helped introduce the Sixth Guardian charity initiative for Rainbow Six Siege.
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Steve · Gaming collaboration
Steve’s work with Blizzard is part of his experience helping the gaming industry include more players.
Steve · Brand collaboration
Part of Steve’s brand collaborations and community work. His work with PepsiCo also included the MTN DEW AMP GAME FUEL fundraising initiative.
Steve · Community fundraising
Steve worked with the MTN DEW AMP GAME FUEL team on a 2019 charity stream supporting access to gaming.
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Logitech GAdaptive esports
Collaboration on adaptive esports and more opportunities to play.
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Riot GamesAccessibility feedback
Part of Steve’s past work in accessibility feedback.
Rockstar GamesAccessibility guidelines
Part of Steve’s past work in accessibility guidelines.
Epic GamesAdaptive esports
Part of Steve’s past work in adaptive esports.
Bethesda SoftworksCommunity collaboration
Steve’s past work with Bethesda Softworks includes community collaboration.
SEGACommunity collaboration
Part of Steve’s past work in community collaboration.
Steve · Community fundraising
Twitch donated $1 million during GlitchCon 2020 in support of the mission Steve championed.
2KGame review collaboration
Part of Steve’s past work in game review collaboration.
Accessibility
Past collaboration in accessibility training and support.
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Annapurna InteractiveGame feedback
Steve’s past work with Annapurna Interactive includes game feedback.
Arrowhead Game StudiosGame accessibility
Steve’s past work with Arrowhead Game Studios includes game accessibility.
Aspire Grant & DevelopmentCommunity development
Steve’s past work with Aspire Grant & Development includes community development.
ASTRO GamingAdaptive esports
Part of Steve’s past work in adaptive esports.
ATMakersAdaptive technology
Part of Steve’s past work in adaptive technology.
BackboneCommunity campaigns
Steve’s past work with Backbone includes community campaigns.
Bandai Namco EntertainmentCommunity fundraising
Part of Steve’s past work in community fundraising.
BeamCommunity campaigns
Steve’s past work with Beam includes community campaigns.
Blue Tip GamingAdaptive gaming
Part of Steve’s past work in adaptive gaming.
Community fundraising
Bungie dedicated October 2021 profits from its Everyone Can Play pin to the accessibility mission Steve helped lead.
Read the story ↗CCP GamesCommunity collaboration
Part of Steve’s past work in community collaboration.
CephableCommunity collaboration
Steve’s past work with Cephable includes community collaboration.
Community fundraising
Part of the community fundraising work in Steve’s career.
ChallongeAdaptive esports
Adaptive esports collaboration alongside the Logitech G tournament team.
Chrono.ggCommunity fundraising
Steve’s past work with Chrono.gg includes community fundraising.
Coffee Stain StudiosAccessibility interviews
Steve’s past work with Coffee Stain Studios includes accessibility interviews.
CorsairSteve · Brand collaboration
A brand relationship from Steve’s career in gaming and accessibility.
Crystal DynamicsAccessibility consultation
Part of Steve’s past work in accessibility consultation.
Dell TechnologiesCommunity fundraising
Part of the community fundraising work in Steve’s career.
Design By HumansCommunity campaigns
Part of Steve’s past work in community campaigns.
Digital ExtremesCommunity fundraising
Part of Steve’s past work in community fundraising.
Accessible games
Past collaborations in accessible game design, research and player feedback.
Evil ControllersAdaptive gaming
Part of Steve’s past work in adaptive gaming.
Community fundraising
Part of the community fundraising work in Steve’s career.
fortyseven communicationsCommunity campaigns
Steve’s past work with fortyseven communications includes community campaigns.
FreejamCommunity campaigns
Part of Steve’s past work in community campaigns.
GAEMSAdaptive gaming
Steve’s past work with GAEMS includes adaptive gaming.
GameWispCommunity fundraising
Steve’s past work with GameWisp includes community fundraising.
Gazillion EntertainmentCommunity collaboration
Steve’s past work with Gazillion Entertainment includes community collaboration.
GearboxAccessible games
Past collaborations in accessible game design, research and player feedback.
GOGCommunity partnership
Part of Steve’s past work in community partnership.
Good Shepherd EntertainmentCommunity campaigns
Steve’s past work with Good Shepherd Entertainment includes community campaigns.
GuerrillaAccessibility resources
Steve’s past work with Guerrilla includes accessibility resources.
HalfbrickCommunity collaboration
Steve’s past work with Halfbrick includes community collaboration.
HarmonixAccessibility collaboration
Part of Steve’s past work in accessibility collaboration.
Hi-Rez StudiosGame accessibility
Steve’s past work with Hi-Rez Studios includes game accessibility.
Hidden Path EntertainmentGame review collaboration
Steve’s past work with Hidden Path Entertainment includes game review collaboration.
HousemarqueGame review collaboration
Steve’s past work with Housemarque includes game review collaboration.
Humble BundleCommunity fundraising
Part of the community fundraising work in Steve’s career.
HyperXAdaptive gaming
Part of Steve’s past work in adaptive gaming.
IndieGalaCommunity fundraising
Steve’s past work with IndieGala includes community fundraising.
Infinity WardGame accessibility
Steve’s past work with Infinity Ward includes game accessibility.
Insomniac GamesGame accessibility
Steve’s past work with Insomniac Games includes game accessibility.
inXile EntertainmentAccessibility review
Steve’s past work with inXile Entertainment includes accessibility review.
Irrational GamesCommunity fundraising
Part of Steve’s past work in community fundraising.
JagexCommunity fundraising
Part of Steve’s past work in community fundraising.
KingsIsle EntertainmentCommunity fundraising
Part of Steve’s past work in community fundraising.
Minicore StudiosAccessibility collaboration
Part of Steve’s past work in accessibility collaboration.
Minority MediaAccessibility playtesting
Part of Steve’s past work in accessibility playtesting.
Monolith ProductionsGame accessibility
Steve’s past work with Monolith Productions includes game accessibility.
Monomi ParkGame accessibility
Part of Steve’s past work in game accessibility.
Naughty DogAccessibility collaboration
Steve’s past work with Naughty Dog includes accessibility collaboration.
OMDCommunity campaigns
Steve’s past work with OMD includes community campaigns.
Opera GXCommunity partnership
Steve’s past work with Opera GX includes community partnership.
Out of the Park DevelopmentsGame review collaboration
Steve’s past work with Out of the Park Developments includes game review collaboration.
Paradox InteractiveCommunity fundraising
Part of Steve’s past work in community fundraising.
PDPAdaptive gaming
Steve’s past work with PDP includes adaptive gaming.
PlaymobCommunity campaigns
Part of Steve’s past work in community campaigns.
PopCap GamesCommunity collaboration
Part of Steve’s past work in community collaboration.
PsyonixGame accessibility
Part of Steve’s past work in game accessibility.
QuadStickAdaptive gaming
Part of Steve’s past work in adaptive gaming.
Raw FuryGame feedback
Part of Steve’s past work in game feedback.
RazerSteve · Brand collaboration
A brand relationship from Steve’s career in gaming and accessibility.
Real Good TouringEvent collaboration
Steve’s past work with Real Good Touring includes event collaboration.
Roll20Community collaboration
Steve’s past work with Roll20 includes community collaboration.
Sony Online EntertainmentCommunity collaboration
Part of Steve’s past work in community collaboration.
Steve · Community collaboration
A connection from Steve’s work in accessibility and inclusion.
Developer training
Past work connecting game developers with accessible game-design training.
SteelSeriesSteve · Brand collaboration
A brand relationship from Steve’s career in gaming and accessibility.
StoryBundleCommunity fundraising
Part of Steve’s past work in community fundraising.
StreamlabsCommunity fundraising
Part of the community fundraising work in Steve’s career.
Supergiant GamesAccessibility review
Part of Steve’s past work in accessibility review.
TechlandAccessibility feedback
Steve’s past work with Techland includes accessibility feedback.
The BehemothCommunity collaboration
Steve’s past work with The Behemoth includes community collaboration.
Community fundraising
Part of the community fundraising work in Steve’s career.
TikTokCommunity fundraising
Steve’s past work with TikTok includes community fundraising.
TiltifyCommunity fundraising
Part of Steve’s past work in community fundraising.
TobiiEye-tracking technology
Part of Steve’s past work in eye-tracking technology.
Torn Banner StudiosAccessibility feedback
Steve’s past work with Torn Banner Studios includes accessibility feedback.
TreyarchGame accessibility
Part of Steve’s past work in game accessibility.
Trion WorldsAccessibility research
Part of Steve’s past work in accessibility research.
Twisted Pixel GamesCommunity collaboration
Steve’s past work with Twisted Pixel Games includes community collaboration.
Uber EntertainmentCommunity collaboration
Part of Steve’s past work in community collaboration.
VolitionDeveloper training
Past work connecting game developers with accessible game-design training.
Community fundraising
Part of the community fundraising work in Steve’s career.
VTreeDigital projects
Steve’s past work with VTree includes digital projects.
WargamingCommunity collaboration
Part of Steve’s past work in community collaboration.
Warner Bros. GamesAccessible games
Past collaborations in accessible game design, research and player feedback.
Steve · Community collaboration
Community collaboration with Wholesome Games, the team behind Wholesome Direct.
Wizards of the CoastCommunity partnership
Part of Steve’s past work in community partnership.
WMG PublishingCommunity campaigns
Steve’s past work with WMG Publishing includes community campaigns.
Yacht Club GamesGame review collaboration
Steve’s past work with Yacht Club Games includes game review collaboration.
Zen StudiosAccessibility interviews
Steve’s past work with Zen Studios includes accessibility interviews.
Zero CodeCommunity campaigns
Steve’s past work with Zero Code includes community campaigns.
ÜberStrategistCommunications collaboration
Steve’s past work with ÜberStrategist includes communications collaboration.
Libraries & community
Vicki · Community connection
Vicki represented Deerfield Public Library when the Center recognized it as its 2016 Community Partner of the Year.
Read the story ↗
Child’s PlayCommunity collaboration
Steve’s past work with Child’s Play includes community collaboration.
Steve · Accessible arcade
Steve helped introduce the first permanent accessible arcade at the Martin Luther King Jr. Memorial Library.
Deerfield Public LibraryVicki · Inclusion & adaptive play
Vicki’s library work includes inclusion services, adaptive gaming and Library Lifeline.
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Forest Park Public LibraryAccessible gaming in libraries
Steve’s past work with Forest Park Public Library includes accessible gaming in libraries.
Gamers OutreachAccessible play
Part of Steve’s past work in accessible play.
Games for ChangeCommunity collaboration
Steve’s past work with Games for Change includes community collaboration.
Global Game JamCommunity collaboration
Steve’s past work with Global Game Jam includes community collaboration.
IGDA FoundationIndustry & community
Steve’s past work with IGDA Foundation includes industry & community.
Steve · Adaptive gaming
Steve’s work with the Back to Life Center connects adaptive gaming, rehabilitation and participation.
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Pittsburgh Penguins FoundationCommunity partnership
Steve’s past work with Pittsburgh Penguins Foundation includes community partnership.
Steve + Vicki · Webinar
Their Adaptive Arcade at the Library webinar shares ways libraries can welcome more players.
Read the story ↗RT SideQuestCommunity collaboration
Steve’s past work with RT SideQuest includes community collaboration.
Stack UpCommunity collaboration
Steve’s past work with Stack Up includes community collaboration.
Take ThisCommunity collaboration
Steve’s past work with Take This includes community collaboration.
Steve · Player research
Collaboration on Player Panels, connecting disabled players with game developers.
Stages & recognition
Steve + Vicki · Presenters
Steve and Vicki presented Adaptive Arcade at the Library at the 2025 ALA Annual Conference.
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Facebook GamingSteve · Global Gaming Citizen
Facebook Gaming and The Game Awards recognized Steve as a Global Gaming Citizen in 2018.
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Steve · Award & stage
Steve received the 2022 Ambassador Award at the Game Developers Choice Awards.
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Illinois Library AssociationVicki · Reaching Forward
Vicki presented on library streaming in 2023 and adaptive gaming at Reaching Forward North in 2025.
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Steve · Champion of Change
Steve received SXSW’s Game Industry Champion of Change recognition in 2020.
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The Game AwardsSteve · Global Gaming Citizen
Steve’s 2018 Global Gaming Citizen recognition was presented with Facebook Gaming.
Read the story ↗In the media
Steve + Vicki · Featured
Coverage of their ALA presentation and adaptive arcade work.
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Ars TechnicaSteve · Interview
Steve explained practical ways to make games more accessible.
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Steve · Television appearance
Steve’s national television appearances include CNN, documented in coverage of his accessibility work.
Steve · Profile
Profile accompanying Steve’s 2020 SXSW recognition.
Steve · Interviews
Interviews and features exploring Steve’s work in accessible gaming.
Steve · Campaign coverage
Coverage of Steve’s successful $1 million community fundraising campaign.
Steve · Television appearance
Steve’s television appearances include MSNBC.
Steve · Interview
Steve discussed accessibility, advocacy and the Spawn Together campaign.
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Steve · The Indicator
Steve joined The Indicator from Planet Money to discuss how video games became more accessible.
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Steve · Contributing writer
Steve wrote about how the Xbox Adaptive Controller could change players’ lives.
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Steve · Interview
An interview about Player Panels and bringing disabled players into development.
Public Libraries OnlineVicki · Library Lifeline
A feature on the service Vicki created to connect older and disabled adults with the library.
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Steve · Person of the Year
Shacknews named Steve its 2020 Person of the Year.
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Steve · Podcast guest
Guest on The Fandom Files, episode 73.
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Steve · Live panel
Steve joined The Power of Play: Video Games and Esports.
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Steve · Interview
Steve discussed his work on the Xbox Adaptive Controller.
Steve · Profile
Coverage of the birthday fundraising campaign that became Spawn Together.
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Generosity, turned
into possibility.
Over his career, Steve has helped raise more than $5 million for charity—bringing people together and turning generosity into more ways to take part. Spawn Together alone raised over $1 million in under a year.
Inside the $1M+ Spawn Together campaign ↗Bring this experience to your people.
Let’s find out what we can make possible together.